eBUS SDK .NET API
  • Getting Started
    • Getting started with the eBUS SDK .NET API
    • Configuring Your IDE
    • Receiving Data from a GigE Vision or USB3 Vision Transmitter
    • Sample Applications
    • GigE Vision Device Communication Parameters
    • USB3 Vision Device Communication Parameters
    • PvStream USB3 Vision Parameters
    • PvStream GigE Vision Parameters
  • eBUS SDK .NET API Reference
    • API Overview
    • eBUSDotNet
    • eBUSDotNetReceive
    • eBUSDotNetEdge
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      • IActionHandler
      • IPvGenApiFactory
      • IPvMessageChannel
      • IPvRegister
      • IPvRegisterEventSink
      • IPvRegisterEventSinkSwigInterface
      • IPvRegisterFactory
      • IPvRegisterInfo
      • IPvRegisterMap
      • IPvRegisterStore
      • IPvSWStreamingChannelSource
      • IPvSWStreamingChannelSourceGenDC
      • IPvSWStreamingChannelSourceGenDCSwigInterface
      • IPvSWStreamingChannelSourceSwigInterface
      • IPvSemaphore
      • IPvSoftDeviceGEV
      • IPvStreamingChannelSource
      • IPvStreamingChannelSourceSwigInterface
      • IPvTransmitterGEV
      • IPvTriggerCallback
      • IPvTriggerSelector
      • IPvTriggerSelector.State
      • IPvUserSetNotify
      • IPvVirtualDeviceGEV
      • IPvVirtualDeviceGEVEventSink
      • IPvVirtualDeviceGEVInfo
      • IPvVirtualDeviceGEVStatistics
      • PvScanType
      • PvSoftDeviceGEV
      • PvStreamingChannelSourceDefault
      • PvStreamingChannelSourceTrigger
      • PvTransmitterGEV
      • PvTriggerSelectorAcquisitionStart
      • PvTriggerSelectorDefault
      • PvTriggerSelectorFrameStart
      • PvTriggerSelectorLineStart
      • PvUserSetState
      • PvVirtualDeviceGEV
      • SWIGTYPE_p_PvAccessType
      • SWIGTYPE_p_PvVirtualDeviceLib__GEV_ActionCmd
      • SWIGTYPE_p_unsigned_short
      • SWIGTYPE_p_void
      • TriggerModeEnum
      • TriggerSelectorEnum
      • TriggerSourceEnum
      • eBUSDotNetEdge

    Class PvTriggerSelectorAcquisitionStart

    AcquisitionStart requires to be triggered once, and remains triggered until stopped.

    Inheritance
    object
    IPvTriggerSelector
    PvTriggerSelectorDefault
    PvTriggerSelectorAcquisitionStart
    PvTriggerSelectorFrameStart
    Implements
    IDisposable
    Inherited Members
    PvTriggerSelectorDefault.Rearm()
    PvTriggerSelectorDefault.Mode
    PvTriggerSelectorDefault.Source
    PvTriggerSelectorDefault.Name
    PvTriggerSelectorDefault.IsEnabled
    IPvTriggerSelector.swigCMemOwn
    IPvTriggerSelector.Dispose()
    IPvTriggerSelector.TriggerState
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: eBUSDotNetEdge
    Assembly: eBUSDotNetEdge.dll
    Syntax
    public class PvTriggerSelectorAcquisitionStart : PvTriggerSelectorDefault, IDisposable

    Constructors

    View Source

    PvTriggerSelectorAcquisitionStart()

    Constructor.

    Declaration
    public PvTriggerSelectorAcquisitionStart()
    View Source

    PvTriggerSelectorAcquisitionStart(string)

    Constructor.

    Declaration
    public PvTriggerSelectorAcquisitionStart(string aName)
    Parameters
    Type Name Description
    string aName

    The selector name.

    Methods

    View Source

    Dispose(bool)

    Declaration
    protected override void Dispose(bool disposing)
    Parameters
    Type Name Description
    bool disposing
    Overrides
    PvTriggerSelectorDefault.Dispose(bool)
    View Source

    FireTrigger()

    Moves the state from armed to one-shot.

    Declaration
    public override void FireTrigger()
    Overrides
    PvTriggerSelectorDefault.FireTrigger()
    View Source

    Start(uint)

    Signals the state machine to move from the Enabled state to the Armed state.

    Declaration
    public override void Start(uint aHeight)
    Parameters
    Type Name Description
    uint aHeight

    The image height (ignored).

    Overrides
    PvTriggerSelectorDefault.Start(uint)
    View Source

    Stop()

    Unconditionally moves the state machine into the Enabled state.

    Declaration
    public override void Stop()
    Overrides
    PvTriggerSelectorDefault.Stop()

    Implements

    IDisposable
    • View Source
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