Enum PvComponentType
Enumeration representing the data type of a data acquisition component. Component types are associated with GenDC and multi-part payloads.
Namespace: eBUSDotNet
Assembly: eBUSDotNet.dll
Syntax
public enum PvComponentType
Fields
| Name | Description |
|---|---|
| PvComponentConfidence | The acquisition of confidence map of the acquired image. Confidence data may be binary (0 - invalid) or an integer where 0 is invalid and increasing value is increased confidence in the data in the corresponding pixel. If floating point representation is used the confidence image is normalized to the range [0, 1], for integer representation the maximum possible integer represents maximum confidence. |
| PvComponentCustom | The acquisition of custom, user-defined data. |
| PvComponentDisparity | The acquisition of stereo camera disparity data. Disparity is a more specific range format approximately inversely proportional to distance. Disparity is typically given in pixel units. |
| PvComponentInfrared | The acquisition of non-visible infrared light. |
| PvComponentIntensity | The acquisition of intensity (monochrome or color) of the visible reflected light. |
| PvComponentMetadata | The acquisition of metadata. |
| PvComponentMultispectral | The acquisition of multiple spectral bands corresponding to various light wavelengths is controlled. |
| PvComponentRange | The acquisition of range (distance) data. The data produced may be only range (2.5D) or a point cloud giving the 3D coordinates depending on the Scan3dControl. |
| PvComponentReflectance | The reflected intensity acquired together with Range in a Linescan3D sensor acquiring a single linescan profile for each exposure of the sensor. |
| PvComponentReserved | Reserved for future definition. |
| PvComponentScatter | The acquisition of data measuring how much light is scattered around the reflected light. In processing this is used as an additional intensity image, often together with the standard intensity or reflectance. |
| PvComponentUltraviolet | The acquisition of non-visible ultraviolet light. |
| PvComponentUndefined | Invalid or uninitialized value. |