Here is a list of all documented class members with links to the class documentation for each member:
- r -
- PvResult() : PvResult
- Read() : IPvRegister, PvDeviceSerialPort, PvGenFile
- ReadDouble() : IPvRegister
- ReadFloat() : IPvRegister
- ReadFromStream() : PvDSSource
- ReadMemory() : IPvDeviceAdapter, PvDevice, PvDeviceAdapter
- ReadRegister() : IPvDeviceAdapter, PvDeviceAdapter, PvDeviceGEV
- ReadTo() : PvGenFile
- Reallocate() : PvCudaBuffer
- Rearm() : IPvTriggerSelector, PvTriggerSelectorDefault, PvTriggerSelectorFrameStart, PvTriggerSelectorLineStart
- Recover() : PvCameraBridge, PvCameraBridgeManagerWnd
- Refresh() : PvDisplayWnd, PvGenBrowserWnd
- RegisterEchoSink() : PvDeviceSerialPort
- RegisterEventSink() : IPvDeviceAdapter, IPvVirtualDeviceGEV, PvAcquisitionStateManager, PvCameraBridge, PvDevice, PvDeviceAdapter, PvGenParameter, PvPipeline, PvSoftDeviceGEV, PvStream, PvSystem
- RegisterGenInvalidator() : IPvDeviceAdapter, PvDeviceAdapter
- Release() : IPvRegisterMap
- ReleaseBuffer() : PvPipeline
- ReleaseCompressedBuffer() : PvDisplayThread
- ReleaseLatestBuffer() : PvDisplayThread
- RemoveEventSink() : IPvRegister
- Resend() : PvActionCommand
- RESENDS_FAILURE : PvResult::Code
- Reset() : IPvH264AccessUnit, IPvMultiPartContainerWriter, IPvSemaphore, IPvVirtualDeviceGEVStatistics, PvBuffer, PvBufferConverterRGBFilter, PvFPSStabilizer, PvImageAnalysisMono, PvPipeline, PvRangeFilter
- ResetChunks() : IPvChunkData, IPvGenDCChunkWriter, PvBuffer
- ResetContainer() : IPvGenDCManager
- ResetDefault() : PvDSStream
- ResetLastError() : PvMp4Writer
- ResetPayloadType() : PvStreamRTP
- ResetRGBFilter() : PvBufferConverter
- ResetStatistics() : PvActionCommand, PvCameraBridge, PvDeviceSerialPort, PvDisplayThread
- ResetStats() : PvTransmitterGEV
- ResetStreamDestination() : PvDeviceGEV
- Restore() : PvConfigurationReader
- RESYNC : PvResult::Code
- RetrieveBuffer() : IPvSWStreamingChannelSource, PvStream
- RetrieveCompressedBuffer() : PvDisplayThread
- RetrieveFreeBuffer() : PvTransmitterGEV
- RetrieveLatestBuffer() : PvDisplayThread
- RetrieveNextBuffer() : PvPipeline