Pleora Technologies Inc. eBUS SDK v7.0.1.7536 API



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PvCudaBufferConverter.h
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1// *****************************************************************************
2//
3// Copyright (c) 2025, Pleora Technologies Inc., All rights reserved.
4//
5// *****************************************************************************
6
7#ifndef __PVCUDABUFFERCONVERTER_H__
8#define __PVCUDABUFFERCONVERTER_H__
9
10#include <PvBuffer.h>
11#include <PvCudaBuffer.h>
12
13
14namespace PvBufferLib
15{
16class CudaBufferConverter;
17}
18
21
25
29
33
40
41
66
67class PV_BUFFER_API PvCudaBufferConverter
68{
69public:
74
79
97 static bool IsConversionSupported( PvPixelType aSource, PvPixelType aDestination );
98
107
122
137 PvResult Convert( const PvBuffer* aSource, PvBuffer* aDestination, bool aEnableCudaUVM );
138
153 PvResult Convert( const PvBuffer* aSource,
154 PvCudaBuffer* aCudaDestination,
155 bool aEnableCudaUVM );
156
157
158private:
159 // Not implemented
161 const PvCudaBufferConverter& operator=( const PvCudaBufferConverter& );
162
163 // Not implemented
164 PvResult Convert( const PvCudaBuffer* aCudaSource,
165 PvCudaBuffer* aCudaDestination,
166 bool aEnableCudaUVM );
167
168 PvBufferLib::CudaBufferConverter* mThis;
169
170 // Default block size for CUDA
171 uint32_t mBlockSize = 16;
172}; // End of PvCudaBufferConverter
173
174#endif
PvCudaBayerFilterType
Filter settings for PvBufferConverter::SetBayerFilter.
Definition PvCudaBufferConverter.h:35
@ PvCudaBayerFilterSimple
2x2 nearest neighbor used when converting from Bayer.
@ PvCudaBayerFilter3X3
3x3 kernel considered when converting from Bayer.
PvPixelType
Definition PvPixelType.h:51
Represents a block of GigE Vision or USB3 Vision data in memory.
Definition PvBuffer.h:111
Used to convert a PvBuffer to another pixel type.
Definition PvCudaBufferConverter.h:68
PvResult Convert(const PvBuffer *aSource, PvCudaBuffer *aCudaDestination, bool aEnableCudaUVM)
Convert a PvBuffer from one format to another, with another PvBuffer to store the output.
PvResult SetCudaBayerFilter(PvCudaBayerFilterType aFilter)
Set the optional Bayer filtering for this converter.
PvCudaBufferConverter()
Constructor.
virtual ~PvCudaBufferConverter()
Destructor.
static bool IsConversionSupported(PvPixelType aSource, PvPixelType aDestination)
Test if a pixel type can be converted to another type.
PvCudaBayerFilterType GetCudaBayerFilter() const
Retrieves current optional Bayer filtering.
PvResult Convert(const PvBuffer *aSource, PvBuffer *aDestination, bool aEnableCudaUVM)
Convert a PvBuffer from one format to another, with another PvBuffer to store the output.
Represents a block of Cuda data in memory either on host, device side or both if using UVM.
Definition PvCudaBuffer.h:44
Result information.
Definition PvResult.h:30

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