Class PvTriggerSelectorAcquisitionStart
AcquisitionStart requires to be triggered once, and remains triggered until stopped.
Inheritance
PvTriggerSelectorAcquisitionStart
Implements
Inherited Members
Namespace: eBUSDotNetEdge
Assembly: eBUSDotNetEdge.dll
Syntax
public class PvTriggerSelectorAcquisitionStart : PvTriggerSelectorDefault, IDisposable
Constructors
View SourcePvTriggerSelectorAcquisitionStart()
Constructor.
Declaration
public PvTriggerSelectorAcquisitionStart()
PvTriggerSelectorAcquisitionStart(string)
Constructor.
Declaration
public PvTriggerSelectorAcquisitionStart(string aName)
Parameters
| Type | Name | Description |
|---|---|---|
| string | aName | The selector name. |
Methods
View SourceDispose(bool)
Declaration
protected override void Dispose(bool disposing)
Parameters
| Type | Name | Description |
|---|---|---|
| bool | disposing |
Overrides
View SourceFireTrigger()
Moves the state from armed to one-shot.
Declaration
public override void FireTrigger()
Overrides
View SourceStart(uint)
Signals the state machine to move from the Enabled state to the Armed state.
Declaration
public override void Start(uint aHeight)
Parameters
| Type | Name | Description |
|---|---|---|
| uint | aHeight | The image height (ignored). |
Overrides
View SourceStop()
Unconditionally moves the state machine into the Enabled state.
Declaration
public override void Stop()