Pleora Technologies Inc. eBUS SDK v7.0.1.7536 API



PvTapGeometry.h
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1 // *****************************************************************************
2 //
3 // Copyright (c) 2015, Pleora Technologies Inc., All rights reserved.
4 //
5 // *****************************************************************************
6 
7 #ifndef __PVTAPGEOMETRY_H__
8 #define __PVTAPGEOMETRY_H__
9 
14 
22 
23 typedef enum
24 {
27 
28  // Area scan
71 
72  // Linescan
96 
99 
101 
102 
103 #endif
104 
PvTapGeometryEnum
Tap geometry enumeration type.
Definition: PvTapGeometry.h:24
@ PvTapGeometryAS_4X2E_1Y
4 zones in X with 2 taps, 2 zones in Y with 2 taps.
Definition: PvTapGeometry.h:68
@ PvTapGeometryUnknown
Unknown configuration.
Definition: PvTapGeometry.h:26
@ PvTapGeometryAS_2X2E_2YE
2 zones in X with 2 taps, 2 zones in Y with 2 taps.
Definition: PvTapGeometry.h:70
@ PvTapGeometryAS_2XE_1Y
2 zones in X with end extraction, 1 zone in Y.
Definition: PvTapGeometry.h:32
@ PvTapGeometryLS_4X2
Linescan, 4 zones in X with 2 taps. Same as PvTapGeometryAS_4X2_1Y.
Definition: PvTapGeometry.h:92
@ PvTapGeometryAS_2X_2YE
2 zones in X, 2 zones in Y with end extraction.
Definition: PvTapGeometry.h:50
@ PvTapGeometryLS_8X
Linescan, 8 zones in X. Same as PvTapGeometryAS_8X_1Y.
Definition: PvTapGeometry.h:90
@ PvTapGeometryLS_2X2M
Linescan, 2 zones in X with 2 taps and middle extraction. Same as PvTapGeometryAS_2X2M_1Y.
Definition: PvTapGeometry.h:88
@ PvTapGeometryAS_2XE_1Y2
2 zones in X with end extraction, 1 zone in Y with 2 taps.
Definition: PvTapGeometry.h:58
@ PvTapGeometryAS_2XM_1Y
2 zones in X with middle extraction, 1 zone in Y.
Definition: PvTapGeometry.h:34
@ PvTapGeometryAS_2XE_2YE
2 zones in X with end extraction, 2 zones in Y with end extraction.
Definition: PvTapGeometry.h:56
@ PvTapGeometryAS_2XM_1Y2
2 zones in X with middle extraction, 1 zone in Y with 2 taps.
Definition: PvTapGeometry.h:62
@ PvTapGeometryAS_2XM_2YE
2 zones in X with middle extraction, 2 zones in Y with end extraction.
Definition: PvTapGeometry.h:60
@ PvTapGeometryAS_2X_1Y
2 zones in X, 1 zone in Y.
Definition: PvTapGeometry.h:30
@ PvTapGeometryLS_4X2E
Linescan, 4 zones in X with 2 taps and end extraction. Same as PvTapGeometryAS_4X2E_1Y.
Definition: PvTapGeometry.h:95
@ PvTapGeometryLS_2X2E
Linescan, 2 zones in X with 2 taps and end extraction. Same as PvTapGeometryAS_2X2E_1Y.
Definition: PvTapGeometry.h:85
@ PvTapGeometryLast
Uses last configuration.
Definition: PvTapGeometry.h:98
@ PvTapGeometryAS_8X_1Y
8 zones in X, 1 zone in Y.
Definition: PvTapGeometry.h:64
@ PvTapGeometryAS_1X2_1Y2
1 zone in X with 2 taps, 1 zone in Y with 2 taps.
Definition: PvTapGeometry.h:48
@ PvTapGeometryLS_2X
Linescan, 2 zones in X. Same as PvTapGeometryAS_2X_1Y.
Definition: PvTapGeometry.h:74
@ PvTapGeometryAS_2X2_1Y
2 zones in X with 2 taps, 1 zone in Y.
Definition: PvTapGeometry.h:42
@ PvTapGeometryAS_4X2_1Y
4 zones in X with 2 taps, 1 zone in Y.
Definition: PvTapGeometry.h:66
@ PvTapGeometryLS_2X2
Linescan, 2 zones in X with 2 taps. Same as PvTapGeometryAS_2X2_1Y.
Definition: PvTapGeometry.h:82
@ PvTapGeometryAS_1X_2YE
1 zone in X, 2 zones in Y with end extraction.
Definition: PvTapGeometry.h:38
@ PvTapGeometryAS_2X2E_1Y
2 zones in X with 2 taps, 1 zone in Y.
Definition: PvTapGeometry.h:54
@ PvTapGeometryLS_4X
Linescan, 4 zones in X. Same as PvTapGeometryAS_4X_1Y.
Definition: PvTapGeometry.h:80
@ PvTapGeometryLS_2XE
Linescan, 2 zones in X with end extraction. Same as PvTapGeometryAS_2XE_1Y.
Definition: PvTapGeometry.h:76
@ PvTapGeometryAS_2X_1Y2
2 zones in X, 1 zone in Y with 2 taps.
Definition: PvTapGeometry.h:52
@ PvTapGeometryAS_4X_1Y
4 zones in X, 1 zone in Y.
Definition: PvTapGeometry.h:40
@ PvTapGeometryAS_1X_1Y2
1 zone in X, 1 zone in Y with 2 taps.
Definition: PvTapGeometry.h:36
@ PvTapGeometryLS_2XM
Linescan, 2 zones in X with middle extraction. Same as PvTapGeometryAS_2XM_1Y.
Definition: PvTapGeometry.h:78
@ PvTapGeometryAS_1X2_2YE
1 zone in X with 2 taps, 2 zones in Y with end extraction.
Definition: PvTapGeometry.h:46
@ PvTapGeometryAS_2X2M_1Y
2 zones in X with 2 taps and middle extraction, 1 zone in Y.
Definition: PvTapGeometry.h:44

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