Pleora Technologies Inc. eBUS SDK v6.4.0.6670 API



PvCompressionFilter.h
1 // *****************************************************************************
2 //
3 // Copyright (c) 2023, Pleora Technologies Inc., All rights reserved.
4 //
5 // *****************************************************************************
6 
7 #ifndef __PVCOMPRESSIONFILTER_H__
8 #define __PVCOMPRESSIONFILTER_H__
9 
10 #include <IPvFilter.h>
11 #include <PvEncoding.h>
12 
13 
14 namespace PvBufferLib
15 {
16  class PTCEncoder;
17 }
18 
24 
25 class PV_BUFFER_API PvCompressionFilter : public IPvFilter
26 {
27 public:
28 
33 
34 
38  virtual ~PvCompressionFilter();
39 
51  PvResult Execute( const PvBuffer *aIn, PvBuffer *aOut );
52 
61  PvResult SetThreadCount( uint32_t aCount );
62 
68  uint32_t GetThreadCount() const;
69 
79  PvResult GetThreadsPriority( uint32_t &aPriority ) const;
80 
92  PvResult SetThreadsPriority( uint32_t aPriority );
93 
103  PvResult SetEncoding( PvEncodingEnum aValue );
104 
108  PvEncodingEnum GetEncoding() const;
109 
110 protected:
111 
112 private:
113 
114  // Not implemented
116  const PvCompressionFilter &operator=( const PvCompressionFilter & );
117 
118  PvBufferLib::PTCEncoder *mThis;
119 
120 };
121 
122 
123 #endif // __PVCOMPRESSIONFILTER_H__
124 
PvEncodingEnum
The PvEncodingEnum enumeration indicates the coding used by the PvCompressionFilter.
Definition: PvEncoding.h:30
Definition: IPvFilter.h:19
virtual PvResult Execute(const PvBuffer *aIn, PvBuffer *aOut)=0
Executes the filter: performs processing on aIn, writing into aOut.
virtual uint32_t GetThreadCount() const =0
Gets the maximum number of threads the filter can use.
virtual PvResult SetThreadCount(uint32_t aCount)=0
Sets the thread count to be used by the filter.
virtual PvResult GetThreadsPriority(uint32_t &aPriority) const =0
Gets the thread priority of the filter's worker threads.
virtual PvResult SetThreadsPriority(uint32_t aPriority)=0
Sets the thread priority of the filter's worker threads.
Represents a block of GigE Vision or USB3 Vision data in memory.
Definition: PvBuffer.h:97
Definition: PvCompressionFilter.h:26
Result information.
Definition: PvResult.h:30

Copyright (c) 2002-2024 Pleora Technologies Inc.
www.pleora.com