9 #include <PvAppUtilsLib.h>
14 namespace PvAppUtilsLib
16 class AcquisitionStateManager;
24 PvAcquisitionStateUnknown = -1,
26 PvAcquisitionStateUnlocked = 0,
28 PvAcquisitionStateLocked
67 virtual void OnAcquisitionStateChanged(
PvDevice* aDevice,
PvStream* aStream, uint32_t aSource, PvAcquisitionState aState );
142 PvAcquisitionState GetState()
const;
149 uint32_t GetSource()
const;
181 PvAppUtilsLib::AcquisitionStateManager *mThis;