7 #ifndef __PVBUFFERCONVERTER_H__ 8 #define __PVBUFFERCONVERTER_H__ 11 #define EBUS_ENUM(x) typedef enum 15 #include <PvBufferConverterRGBFilter.h> 20 class BufferConverter;
121 PvResult Convert(
const PvBuffer *aSource,
PvBuffer *aDestination,
bool aReallocIfNeeded =
true,
bool aFlipY =
false );
142 PvResult Convert(
const IPvImage *aSource,
PvBuffer *aDestination,
bool aReallocIfNeeded =
true,
bool aFlipY =
false );
195 uint32_t GetConversionThreadsPriority()
const;
216 PvResult SetConversionThreadsPriority( uint32_t aPriority );
226 PvBufferLib::BufferConverter *mThis;
Used to convert a PvBuffer to another pixel type.
Definition: PvBufferConverter.h:63
Result information.
Definition: PvResult.h:29
PvPixelType
Definition: PvPixelType.h:57
Generic image interface.
Definition: PvImage.h:20
Contains a RGB filter configuration that can be used with a PvBufferConverter.
Definition: PvBufferConverterRGBFilter.h:34
2x2 nearest neighbor used when converting from Bayer.
Definition: PvBufferConverter.h:39
Represents a block of GigE Vision or USB3 Vision data in memory.
Definition: PvBuffer.h:95
PvBayerFilterType
Filter settings for PvBufferConverter::SetBayerFilter.
Definition: PvBufferConverter.h:37
Definition: PvBuffer.h:19
3x3 kernel considered when converting from Bayer.
Definition: PvBufferConverter.h:40